Welcome back for a whole new adventure! Read on and at the end, vote for how you’d like to proceed. Choose with caution, for there be giants out there=)
The entrance is dark. All you can really make out is the faint glint of bronze in the streaks of sunlight that sneak under the edge of the rock overhang.
Your heart beats with excitement. That glint of dark metal tells you you’ve found the entrance to Raylaylin, the fabled city of giants. You’re not worried about the giants. None of the massive creatures have been seen in years and most believe they’re all dead. Hunted to extinction for the reward prices on their heads.
Slipping off the harness you used to repel the cliff face, you consider the rope. You want to leave it so you have an easy way out but at the same time you don’t want anyone up top to find it. You’re not the only one looking for Raylaylin and the others won’t treat you kindly if they discover you.
You consider it a bit longer but don’t come up with a good solution, so you tie the end of the rope off just in case someone cuts it up top. Then you approach the metal glint of bronze.
The doors sit deeply recessed into the cliff face. Perhaps this was a balcony instead of an actual entrance.
As you draw close enough to touch the metal, you can just make out the outline dug into the mountain. The doors are easily twice your height, if not taller. Their width spans several feet beyond the tips of your fingers when you hold both arms out to the full extent of your wing span.
Where the two slabs meet, the metal is jagged but they meet smoothly, so the zigzag line was manufactured, not a lack of skill but a design choice.
Most believe the giants were dim witted. After searching for their fabled city for months, you don’t agree with most. It was by luck you heard of this door while sitting in an inn in an out of the away farming village to the north.
And even that mention was shrouded in an old man’s curse about a klutzy serving woman who dumped soup in his lap.
Otherwise the giants hid their city so carefully you, and many other hunters, were left running in circles trying to find it.
Thankfully, the old man’s curse held a sliver of hope as to the city’s location. It mentioned the Cliffs of Vale overlooking the sea.
It also mentioned the sunset. You’re hoping that last part will help you open the giant slabs of bronze.
Leaning back against one door you wait for the day to pass. Slowly the sun sinks and fills the underside of the overhang with warmth and light.
You stand to view the doors in all their glory.
A shiver runs down your spine. In laid into the doors are two sets of eyes. Very real looking eyes. So real they pivot to take in the sun light. Then they shift as though just noticing you.
“Hmmmm.” Vibrates the walls it’s so deep in sound. “Another attempt to enter?”
You can’t tell where the words come from but the voice is deep enough to thrum in your ribs like a drum.
“Perhaps,” you answer, hoping your uncertainty doesn’t sound in your voice.
“Then answer me this,” says the voice. “Who are you in the full light of day that I should grant you entrance?”
The sun’s warm on your back and your realize your answer must come while the sun still touches the door or you’ve lost your chance.
Who are you, though? You’re a treasure hunter really but will the door open for something so crass?
Some say the giants valued honesty, even to the point of brutality.
However, the giants also valued gifts. For the short time they interacted with humans before they became feared and hunted, they always asked for a gift at the start of every interaction.
So do you…
A. Tell the truth?
B. Offer a gift?
(Please post a comment with your choice. One vote per post please but comment as much as you like=) Voting will end at 8pm Pacific Time Wednesday. I’ll post whichever option gets the most votes Thursday and we’ll see how the adventure goes!)