Welcome to Monday=)
Life’s crazy. For me that means job hunting and possible moving, soooo, I decided it’s a good time to rerun another adventure. This one in particular I’ve had requests to rerun because the last time, sadly, was an unfortunate ending where you did not survive. If you’re interested in reading it before you vote this time, click on Alosian Oasis under Categories and the complete story should show up.
This adventure is also the longest I’ve ever written. It runs for two weeks and has sixteen possible endings. So let’s get started and see where we end up.
You carry a message from the village council. They trusted you because the trek to the Alosians is long and hard and you’re the most experienced carrier they have even though you are also the youngest.
But even being the most experienced, you’ve never been to the south before. you’ve never traversed the sand to reach the desert nomad’s oasis.
You’re five days out now. The winds swirl sand in small devils along the dunes. There’s sand in your clothing, in your ears, even around your eyes and nose despite the protective veil across your face.
You were told the trek was a full five days. Hopefully the council was right because your store of water’s low.
Along with carrying water you’re wearing billowy pants and top and a head scarf that allows the flow of wind but shields you from the blistering sun.
A small pack for food rests on your back and several water skins are tied securely to your waist. On either ankle you have a knife, your only protection on the trek.
If the council had a horse or camel, you’d be riding but, alas, no one’s seen a horse in years and even if they had, no one has the money to buy one. But the village needs animals that can help with plowing and hauling. Over the years, supplies have grown low because people can’t move as much weight as a beast of burden.
That is why the council sent you through the desert to the Alosians. They want to barter for beasts and the desert nomads are the only ones willing to barter anymore. All other places demand coin, saying barter is old fashioned and useless when compared to solid coin.
The sun sits on the horizon and you angle more left, realizing you strayed a bit in your musing.
Just as the last rays disappear, you crest a dune and catch sight of a beautiful green line of trees.
The wind blows, instantly cooling the air from the heat of the blistering sun. A shiver runs your spine as the breeze cools the sweat on your body.
Heading for that line of trees, you notice several figures emerge and stand, waiting for you.
That line grows until there’s a good twenty people.
Must be almost the whole village at the oasis. More Alosians live farther into the desert but those willing to trade live here, where outsiders can reach them.
You come to stand before the line and a burly woman with dark eyes and long lashes steps forward.
“Water Seeker or Lost Fool?” She asks.
Neither one’s technically correct but you keep from bristling at her assumption. Although you need water, it’s not why you’ve come.
“Barter offer,” you answer.
The woman’s eyes widen and there are a few grunts from the crowd.
“Barter in Water or in Salt?’
It dawns on you that the council didn’t authorize you in either area, instead offering staples. But staples are not what the Alosians value. To barter, you need to offer something these people truly need. Either water to sustain their bodies and crops or salt to preserve their food.
Do you answer…
(Please post a comment with your choice. One vote per post please but comment as much as you like=) This makes counting votes easier. Voting will end at 8pm Mountain Time Tuesday. I’ll post whichever option gets the most votes Wednesday and we’ll see how the adventure continues!)